Module trial.arsd.terminal

Module for interacting with the user's terminal, including color output, cursor manipulation, and full-featured real-time mouse and keyboard input. Also includes high-level convenience methods, like [Terminal.getline], which gives the user a line editor with history, completion, etc. See the [#examples].

The main interface for this module is the Terminal struct, which encapsulates the output functions and line-buffered input of the terminal, and RealTimeConsoleInput, which gives real time input.

Creating an instance of these structs will perform console initialization. When the struct goes out of scope, any changes in console settings will be automatically reverted and pending output is flushed. Do not create a global Terminal, as this will skip the destructor. Also do not create an instance inside a class or array, as again the destructor will be nondeterministic. You should create the object as a local inside main (or wherever else will encapsulate its whole usage lifetime), then pass borrowed pointers to it if needed somewhere else. This ensures the construction and destruction is run in a timely manner.

Output is NOT flushed on \n! Output is buffered until: * Terminal's destructor is run * You request input from the terminal object * You call terminal.flush() If you want to see output immediately, always call terminal.flush() after writing.

Note

on Posix, it traps SIGINT and translates it into an input event. You should keep your event loop moving and keep an eye open for this to exit cleanly; simply break your event loop upon receiving a UserInterruptionEvent. (Without the signal handler, ctrl+c can leave your terminal in a bizarre state.)

As a user, if you have to forcibly kill your program and the event doesn't work, there's still ctrl+\

On old Mac Terminal btw, a lot of hacks are needed and mouse support doesn't work on older versions. Most functions work now with newer Mac OS versions though.

Future Roadmap

* The CharacterEvent and NonCharacterKeyEvent types will be removed. Instead, use KeyboardEvent on new programs. * The ScrollbackBuffer will be expanded to be easier to use to partition your screen. It might even handle input events of some sort. Its API may change. * getline I want to be really easy to use both for code and end users. It will need multi-line support eventually. * I might add an expandable event loop and base level widget classes. This may be Linux-specific in places and may overlap with similar functionality in simpledisplay.d. If I can pull it off without a third module, I want them to be compatible with each other too so the two modules can be combined easily. (Currently, they are both compatible with my eventloop.d and can be easily combined through it, but that is a third module.) * More advanced terminal features as functions, where available, like cursor changing and full-color functions. * More documentation.

WHAT I WON'T DO: * support everything under the sun. If it isn't default-installed on an OS I or significant number of other people might actually use, and isn't written by me, I don't really care about it. This means the only supported terminals are: * xterm (and decently xterm compatible emulators like Konsole) * Windows console * rxvt (to a lesser extent) * Linux console * My terminal emulator family of applications https://github.com/adamdruppe/terminal-emulator Anything else is cool if it does work, but I don't want to go out of my way for it. * Use other libraries, unless strictly optional. terminal.d is a stand-alone module by default and always will be. * Do a full TUI widget set. I might do some basics and lay a little groundwork, but a full TUI is outside the scope of this module (unless I can do it really small.)

History

On December 29, 2020 the structs and their destructors got more protection against in-GC finalization errors and duplicate executions.

This should not affect your code.

Example

Get Line

This example will demonstrate the high-level [Terminal.getline] interface.

The user will be able to type a line and navigate around it with cursor keys and even the mouse on some systems, as well as perform editing as they expect (e.g. the backspace and delete keys work normally) until they press enter. Then, the final line will be returned to your program, which the example will simply print back to the user.

import trial.arsd.terminal;

void main() {
	auto terminal = Terminal(ConsoleOutputType.linear);
	string line = terminal.getline();
	terminal.writeln("You wrote: ", line);

	// new on October 11, 2021: you can change the echo char
	// for password masking now. Also pass `0` there to get unix-style
	// total silence.
	string pwd = terminal.getline("Password: ", '*');
	terminal.writeln("Your password is: ", pwd);
}

version(demos) main; // exclude from docs

Example

Color

This example demonstrates color output, using [Terminal.color] and the output functions like [Terminal.writeln].

import trial.arsd.terminal;

void main() {
	auto terminal = Terminal(ConsoleOutputType.linear);
	terminal.color(Color.green, Color.black);
	terminal.writeln("Hello world, in green on black!");
	terminal.color(Color.DEFAULT, Color.DEFAULT);
	terminal.writeln("And back to normal.");
}

version(demos) main; // exclude from docs

Example

Single Key

This shows how to get one single character press using the [RealTimeConsoleInput] structure. The return value is normally a character, but can also be a member of [KeyboardEvent.Key] for certain keys on the keyboard such as arrow keys.

For more advanced cases, you might consider looping on [RealTimeConsoleInput.nextEvent] which gives you full events including paste events, mouse activity, resizes, and more.

See Also

[KeyboardEvent], [KeyboardEvent.Key], [kbhit]

import trial.arsd.terminal;

void main() {
	auto terminal = Terminal(ConsoleOutputType.linear);
	auto input = RealTimeConsoleInput(&terminal, ConsoleInputFlags.raw);

	terminal.writeln("Press any key to continue...");
	auto ch = input.getch();
	terminal.writeln("You pressed ", ch);
}

version(demos) main; // exclude from docs

Example

ditto

import trial.arsd.terminal;

void main() {
	auto terminal = Terminal(ConsoleOutputType.linear);
	auto rtti = RealTimeConsoleInput(&terminal, ConsoleInputFlags.raw);
	loop: while(true) {
		switch(rtti.getch()) {
			case 'q': // other characters work as chars in the switch
				break loop;
			case KeyboardEvent.Key.F1: // also f-keys via that enum
				terminal.writeln("You pressed F1!");
			break;
			case KeyboardEvent.Key.LeftArrow: // arrow keys, etc.
				terminal.writeln("left");
			break;
			case KeyboardEvent.Key.RightArrow:
				terminal.writeln("right");
			break;
			default: {}
		}
	}
}

version(demos) main; // exclude from docs

Example

Full screen

This shows how to use the cellular (full screen) mode and pass terminal to functions.

import trial.arsd.terminal;

// passing terminals must be done by ref or by pointer
void helper(Terminal* terminal) {
	terminal.moveTo(0, 1);
	terminal.getline("Press enter to exit...");
}

void main() {
	// ask for cellular mode, it will go full screen
	auto terminal = Terminal(ConsoleOutputType.cellular);

	// it is automatically cleared upon entry
	terminal.write("Hello upper left corner");

	// pass it by pointer to other functions
	helper(&terminal);

	// since at the end of main, Terminal's destructor
	// resets the terminal to how it was before for the
	// user
}

Functions

NameDescription
removeTerminalGraphicsSequences(s) Removes terminal color, bold, etc. sequences from a string, making it plain text suitable for output to a normal .txt file.

Classes

NameDescription
FileLineGetter This is a line getter that customizes the tab completion to fill in file names separated by spaces, like a command line thing.
HangupException Thrown by [LineGetter] if the terminal closes while it is processing input.
LineGetter A user-interactive line editor class, used by [Terminal.getline]. It is similar to GNU readline, offering comparable features like tab completion, history, and graceful degradation to adapt to the user's terminal.
UserInterruptionException Thrown by [LineGetter] if the user pressed ctrl+c while it is processing events.

Structs

NameDescription
CharacterEvent
EndOfFileEvent Sent upon receiving end-of-file from stdin.
HangupEvent If the user hangs up (for example, closes the terminal emulator without exiting the app), this is sent. If you receive it, you should generally cleanly exit.
InputEvent [RealTimeConsoleInput.nextEvent] returns one of these. Check the type, then use the [InputEvent.get|get] method to get the more detailed information about the event.
KeyboardEvent The new style of keyboard event
LinkEvent Indicates a hyperlink was clicked in my custom terminal emulator or with version TerminalDirectToEmulator.
MouseEvent .
NonCharacterKeyEvent
PasteEvent .
RealTimeConsoleInput Encapsulates the stream of input events received from the terminal input.
RGB Represents a 24-bit color.
ScrollbackBuffer The ScrollbackBuffer is a writable in-memory terminal that can be drawn to a real [Terminal] and maintain some internal position state by handling events. It is your responsibility to draw it (using the [drawInto] method) and dispatch events to its [handleEvent] method (if you want to, you can also just call the methods yourself).
SizeChangedEvent When you get this, check terminal.width and terminal.height to see the new size and react accordingly.
Terminal Encapsulates the I/O capabilities of a terminal.
UserInterruptionEvent the user hitting ctrl+c will send this You should drop what you're doing and perhaps exit when this happens.

Enums

NameDescription
Color Defines the list of standard colors understood by Terminal. See also: [Bright]
ConsoleInputFlags When capturing input, what events are you interested in?
ConsoleOutputType Defines how terminal output should be handled.
ForceOption Some methods will try not to send unnecessary commands to the screen. You can override their judgement using a ForceOption parameter, if present
TerminalCursor

Templates

NameDescription
LineGetterConstructors Adds default constructors that just forward to the superclass

Manifest constants

NameTypeDescription
Bright A modifier for [Color]
IntegratedEmulator

Global variables

NameTypeDescription
continuedFromSuspend bool SIGCONT was just received, the terminal state may have changed. Added Feb 18, 2021.
hangedUp bool similar to interrupted.
interrupted bool you might periodically check this in a long operation and abort if it is set. Remember it is volatile. It is also sent through the input event loop via RealTimeConsoleInput
sigIntExtension nothrow @nogc void delegate() A function the sigint handler will call (if overridden - which is the case when [RealTimeConsoleInput] is active on Posix or if you compile with TerminalDirectToEmulator version on any platform at this time) in addition to the library's default handling, which is to set a flag for the event loop to inform you.