Module trial.arsd.terminal
Module for interacting with the user's terminal, including color output, cursor manipulation, and full-featured real-time mouse and keyboard input. Also includes high-level convenience methods, like [Terminal.getline], which gives the user a line editor with history, completion, etc. See the [#examples].
The main interface for this module is the Terminal struct, which encapsulates the output functions and line-buffered input of the terminal, and RealTimeConsoleInput, which gives real time input.
Creating an instance of these structs will perform console initialization. When the struct goes out of scope, any changes in console settings will be automatically reverted and pending output is flushed. Do not create a global Terminal, as this will skip the destructor. Also do not create an instance inside a class or array, as again the destructor will be nondeterministic. You should create the object as a local inside main (or wherever else will encapsulate its whole usage lifetime), then pass borrowed pointers to it if needed somewhere else. This ensures the construction and destruction is run in a timely manner.
Output is NOT flushed on \n! Output is buffered until:
* Terminal's destructor is run
* You request input from the terminal object
* You call terminal
If you want to see output immediately, always call terminal
after writing.
Note
on Posix, it traps SIGINT and translates it into an input event. You should keep your event loop moving and keep an eye open for this to exit cleanly; simply break your event loop upon receiving a UserInterruptionEvent. (Without the signal handler, ctrl+c can leave your terminal in a bizarre state.)
As a user, if you have to forcibly kill your program and the event doesn't work, there's still ctrl+\
On old Mac Terminal btw, a lot of hacks are needed and mouse support doesn't work on older versions. Most functions work now with newer Mac OS versions though.
Future Roadmap
* The CharacterEvent and NonCharacterKeyEvent types will be removed. Instead, use KeyboardEvent on new programs. * The ScrollbackBuffer will be expanded to be easier to use to partition your screen. It might even handle input events of some sort. Its API may change. * getline I want to be really easy to use both for code and end users. It will need multi-line support eventually. * I might add an expandable event loop and base level widget classes. This may be Linux-specific in places and may overlap with similar functionality in simpledisplay.d. If I can pull it off without a third module, I want them to be compatible with each other too so the two modules can be combined easily. (Currently, they are both compatible with my eventloop.d and can be easily combined through it, but that is a third module.) * More advanced terminal features as functions, where available, like cursor changing and full-color functions. * More documentation.
WHAT I WON'T DO: * support everything under the sun. If it isn't default-installed on an OS I or significant number of other people might actually use, and isn't written by me, I don't really care about it. This means the only supported terminals are: * xterm (and decently xterm compatible emulators like Konsole) * Windows console * rxvt (to a lesser extent) * Linux console * My terminal emulator family of applications https://github.com/adamdruppe/terminal-emulator Anything else is cool if it does work, but I don't want to go out of my way for it. * Use other libraries, unless strictly optional. terminal.d is a stand-alone module by default and always will be. * Do a full TUI widget set. I might do some basics and lay a little groundwork, but a full TUI is outside the scope of this module (unless I can do it really small.)
History
On December 29, 2020 the structs and their destructors got more protection against in-GC finalization errors and duplicate executions.
This should not affect your code.
Example
Get Line
This example will demonstrate the high-level [Terminal.getline] interface.
The user will be able to type a line and navigate around it with cursor keys and even the mouse on some systems, as well as perform editing as they expect (e.g. the backspace and delete keys work normally) until they press enter. Then, the final line will be returned to your program, which the example will simply print back to the user.
import trial .arsd .terminal;
void main() {
auto terminal = Terminal(ConsoleOutputType .linear);
string line = terminal .getline();
terminal .writeln("You wrote: ", line);
// new on October 11, 2021: you can change the echo char
// for password masking now. Also pass `0` there to get unix-style
// total silence.
string pwd = terminal .getline("Password: ", '*');
terminal .writeln("Your password is: ", pwd);
}
version(demos) main; // exclude from docs
Example
Color
This example demonstrates color output, using [Terminal.color] and the output functions like [Terminal.writeln].
import trial .arsd .terminal;
void main() {
auto terminal = Terminal(ConsoleOutputType .linear);
terminal .color(Color .green, Color .black);
terminal .writeln("Hello world, in green on black!");
terminal .color(Color .DEFAULT, Color .DEFAULT);
terminal .writeln("And back to normal.");
}
version(demos) main; // exclude from docs
Example
Single Key
This shows how to get one single character press using the [RealTimeConsoleInput] structure. The return value is normally a character, but can also be a member of [KeyboardEvent.Key] for certain keys on the keyboard such as arrow keys.
For more advanced cases, you might consider looping on [RealTimeConsoleInput.nextEvent] which gives you full events including paste events, mouse activity, resizes, and more.
See Also
[KeyboardEvent], [KeyboardEvent.Key], [kbhit]
import trial .arsd .terminal;
void main() {
auto terminal = Terminal(ConsoleOutputType .linear);
auto input = RealTimeConsoleInput(&terminal, ConsoleInputFlags .raw);
terminal .writeln("Press any key to continue...");
auto ch = input .getch();
terminal .writeln("You pressed ", ch);
}
version(demos) main; // exclude from docs
Example
ditto
import trial .arsd .terminal;
void main() {
auto terminal = Terminal(ConsoleOutputType .linear);
auto rtti = RealTimeConsoleInput(&terminal, ConsoleInputFlags .raw);
loop: while(true) {
switch(rtti .getch()) {
case 'q': // other characters work as chars in the switch
break loop;
case KeyboardEvent .Key .F1: // also f-keys via that enum
terminal .writeln("You pressed F1!");
break;
case KeyboardEvent .Key .LeftArrow: // arrow keys, etc.
terminal .writeln("left");
break;
case KeyboardEvent .Key .RightArrow:
terminal .writeln("right");
break;
default: {}
}
}
}
version(demos) main; // exclude from docs
Example
Full screen
This shows how to use the cellular (full screen) mode and pass terminal to functions.
import trial .arsd .terminal;
// passing terminals must be done by ref or by pointer
void helper(Terminal* terminal) {
terminal .moveTo(0, 1);
terminal .getline("Press enter to exit...");
}
void main() {
// ask for cellular mode, it will go full screen
auto terminal = Terminal(ConsoleOutputType .cellular);
// it is automatically cleared upon entry
terminal .write("Hello upper left corner");
// pass it by pointer to other functions
helper(&terminal);
// since at the end of main, Terminal's destructor
// resets the terminal to how it was before for the
// user
}
Functions
| Name | Description |
|---|---|
removeTerminalGraphicsSequences(s)
|
Removes terminal color, bold, etc. sequences from a string, making it plain text suitable for output to a normal .txt file. |
Classes
| Name | Description |
|---|---|
FileLineGetter
|
This is a line getter that customizes the tab completion to fill in file names separated by spaces, like a command line thing. |
HangupException
|
Thrown by [LineGetter] if the terminal closes while it is processing input. |
LineGetter
|
A user-interactive line editor class, used by [Terminal.getline]. It is similar to GNU readline, offering comparable features like tab completion, history, and graceful degradation to adapt to the user's terminal. |
UserInterruptionException
|
Thrown by [LineGetter] if the user pressed ctrl+c while it is processing events. |
Structs
| Name | Description |
|---|---|
CharacterEvent
|
|
EndOfFileEvent
|
Sent upon receiving end-of-file from stdin. |
HangupEvent
|
If the user hangs up (for example, closes the terminal emulator without exiting the app), this is sent. If you receive it, you should generally cleanly exit. |
InputEvent
|
[RealTimeConsoleInput.nextEvent] returns one of these. Check the type, then use the [InputEvent.get|get] method to get the more detailed information about the event. |
KeyboardEvent
|
The new style of keyboard event |
LinkEvent
|
Indicates a hyperlink was clicked in my custom terminal emulator
or with version TerminalDirectToEmulator.
|
MouseEvent
|
. |
NonCharacterKeyEvent
|
|
PasteEvent
|
. |
RealTimeConsoleInput
|
Encapsulates the stream of input events received from the terminal input. |
RGB
|
Represents a 24-bit color. |
ScrollbackBuffer
|
The ScrollbackBuffer is a writable in-memory terminal that can be drawn to a real [Terminal] and maintain some internal position state by handling events. It is your responsibility to draw it (using the [drawInto] method) and dispatch events to its [handleEvent] method (if you want to, you can also just call the methods yourself). |
SizeChangedEvent
|
When you get this, check terminal.width and terminal.height to see the new size and react accordingly. |
Terminal
|
Encapsulates the I/O capabilities of a terminal. |
UserInterruptionEvent
|
the user hitting ctrl+c will send this You should drop what you're doing and perhaps exit when this happens. |
Enums
| Name | Description |
|---|---|
Color
|
Defines the list of standard colors understood by Terminal. See also: [Bright] |
ConsoleInputFlags
|
When capturing input, what events are you interested in? |
ConsoleOutputType
|
Defines how terminal output should be handled. |
ForceOption
|
Some methods will try not to send unnecessary commands to the screen. You can override their judgement using a ForceOption parameter, if present |
TerminalCursor
|
Templates
| Name | Description |
|---|---|
LineGetterConstructors
|
Adds default constructors that just forward to the superclass |
Manifest constants
| Name | Type | Description |
|---|---|---|
Bright
|
A modifier for [Color] | |
IntegratedEmulator
|
Global variables
| Name | Type | Description |
|---|---|---|
continuedFromSuspend
|
bool
|
SIGCONT was just received, the terminal state may have changed. Added Feb 18, 2021. |
hangedUp
|
bool
|
similar to interrupted. |
interrupted
|
bool
|
you might periodically check this in a long operation and abort if it is set. Remember it is volatile. It is also sent through the input event loop via RealTimeConsoleInput |
sigIntExtension
|
nothrow @nogc void delegate()
|
A function the sigint handler will call (if overridden - which is the
case when [RealTimeConsoleInput] is active on Posix or if you compile with
TerminalDirectToEmulator version on any platform at this time) in addition
to the library's default handling, which is to set a flag for the event loop
to inform you.
|